Point¶
-
class
steno3d.core.
Point
¶
Low-level Steno3D Point resource
Points are 0D resources. Their geometry is defined by a Mesh0D with Vertices. They may have Data defined on the vertices (nodes). There are several point options available for customizing the appearance.
Point
resources can also be created through a high-level functional
interface with steno3d.scatter()
.
Point implements props.HasProps for dynamic, type-checked properties
Required Properties:
Mesh (props.Instance
) - Structure of the point resource, Class: Mesh0D
Optional Properties:
Data (
props.Repeated
) - Data defined on the point resource, Type: props.Instance (Class: PointBinder)Textures (
props.Repeated
) - Images mapped to the point resource, Type: props.Instance (Class: Texture2DImage)Opts (
props.Instance
) - Options for the point resource, Class: PointOptionsTitle (
props.String
) - Content titleDescription (
props.String
) - Content description
See the EXAMPLES
See also steno3d.scatter, steno3d.core.Mesh0D, steno3d.core.binders, steno3d.core.opts.PointOptions, steno3d.core.CompositeResource, steno3d.core.Project